Robert Meza · LinkedIn note
Enable goal completion: Assist users in seamlessly achieving their goals, from start to post-completion support.
Aim For Behavior · 2023-10-06

Here are 15 principles that you should follow when designing a great experience.

I don't share enough of my Kindle books and have yet to upload them to my books list (will get to it soon :) )

Lou Downe created a book that is just fantastic and that you should not only read but also have as a checklist for the things you build and deliver, so they create value and delight both customers and employees

1.

Be easy to find

Users should intuitively locate the service, even without prior knowledge of the task.

2. Clearly explain your service's purpose: Users should immediately understand what the service offers and how it functions.

3.

Set user expectations

Clearly define what users need to provide and what they can expect in return, including time, costs, and potential restrictions.

4.

Enable goal completion

Assist users in seamlessly achieving their goals, from start to post-completion support.

5.

Work in a familiar manner

Align with established mental models, avoiding inefficient or outdated ones.

6.

Require no prior knowledge

The service shouldn't assume users have pre-existing knowledge.

7.

Be agnostic of organizational structures

Siloed organizations produce siloed services

8.

Minimize required steps

Make processes efficient, sometimes proactively addressing user needs or pausing for important decisions.

9.

Ensure consistency

Maintain a unified look, language, and interaction regardless of delivery channel.

10.

Avoid dead ends

Guide all users towards a clear outcome, ensuring no one gets stranded. - give people autonomy to make choices, and not be a hindrance in doing this

11.

Be universally usable

The service must cater to everyone's needs, regardless of circumstances or abilities. - this is not always easy, but do your best to try and continue to improve it as you go along - don't neglect it.

12.

Encourage right behaviors

Promote safe, beneficial behaviors for both users and service providers, avoiding harmful precedents. The drivers of behavior will move people to do certain behaviors - if you for example incentivize short call times in your customer service, then the goal will be not on the quality, but on getting people off a call - think hard about the behaviors, the drivers and the spillovers.

13.

Adapt to change swiftly

Services should promptly adapt to user changes, ensuring consistency across touchpoints. You have to constantly be re-evaluating. Remember if you don't talk to users or even experience the services yourself, then how can you add value?

14.

Clarify decision reasons

When a service decision is made, its rationale should be clear and contestable for users.

15.

Facilitate human assistance

Always offer users an easy way to interact with a human when required. - in a world where we want to automate everything, good human touch is a must

Which are your favorite ones?

#servicedesign #behavioralscience